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ThePropagation

37 Game Reviews

12 w/ Responses

I like the mechanics of this game, I know you're aware that the game stops being AS fun at the Death Swamp part. After remembering I can do the WASD movement, it stopped being as bad.

I really enjoyed this! I can't really think of anything to improve on it other than maybe having the excess cash you have above the requirement to progress to the next level carry over, so the better you do in previous levels, the better you can do in later ones, and I always love persistent upgrades, so that would be cool too

I love how the fulfillment isn't constantly applying yourself to get a better job, build credit score, etc. All of that is the means to get lootboxes which equal fulfillment

This game is great! Still works even after the end of Flash. Top notch!

I like it, my only criticism is you should keep it playable once you have the last upgrade, you should earn that ending

Interesting game, the art is good, a little too easy

I enjoyed the game until I got to the level of the wall of falling meteors I couldn't get past.

UPDATE: I should have clarified. A RNG wall of falling meteors PLUS a timer makes this infuriating. The timer implies that you should try to speedrun this, and having an RNG wall hurts

Also, dashing when on top of those cracked blocks treats you like you ran into one of the sides

SleepinPanda responds:

Yes, this level require some patience I guess. If you look at left for a few seconds, normally rocks will fall this way allowing you to go quickly on the right and do some progress. Then, repeat until you reach the end.

The game is fun, but it has a lot of issues, I assume from the manner of it's development.

- Can you win? I've been sitting here for a while continually sending out units, and the boss doesn't seem to die

- There should be a tutorial, I'm not sure what the blue thing does, or what the workers do

- When the king starts shooting fire, it's almost impossible to level anything up, the tab menu messes up when being shot, which is annoying

- the soul menu even when not being shot at is kinda janky, either don't have tab as the menu, just have it come up when you walk on the area, or have tab and not have the player able to move until you exit the menu,

- I guess the only point to the top screen is just to see what's happening? maybe the spider you control should have an attack?

It's a great start, I like the art and the gameplay, with some work it could be really great

This game is really good, the art style and atmosphere remind me of Super Metroid, this needs to be expanded on, not sure how, maybe have more ecosystem interactions? I really like using the wildlife to open doors, maybe luring creatures into places maybe?

This game is extremely good with massive potential.

A couple of issues:

- What is the hammer icon next to the House button? It's always next to House and on nothing else? I assume this hammer icon means you have the resources to be built? It's always on house whether you can build one or not, and not on any other building button, regardless of resources
- This text in the Journey menu (QUEST) is very confusing, is it only active on a particular area?
- What does Alignment do, does this have a future use
If i click repeatedly on people at the Fireplace, all the dialogue stacks on itself
I didn't get a stat point for beating the Shipwreck (I think the first time I beat it it had a quest on it)
You should be able to equip stuff at the fireplace
You should have character specific skills to encourage you to go through dungeons as characters other than the rogue (like perhaps lockpicking or jumping over gaps or choosing paths maybe?)
Dialogue in the Fireplace is behind the icons for cleared dungeons

Still excellent

ErikSwahn responds:

20 points to level up is a bug^^, I will have to path the game very soon. bandits camps spawn bandits that can kill villagers, bell increase your light radius more than other buildings. The text bug will be fixed too and some more stuff in the fireplace scene would be a good addition. Thank you.

Age 37, Male

Joined on 8/24/08

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